Yesterday, CD Projekt Red said, “A new story of the witcher franchise.. As part of a new multi-year collaboration with Epic Games focused on open world design, games will be created in Unreal Engine 5 instead of the studio’s own RED engine.It won’t be The witcher 4, But that’s what people are calling it in the meantime. And the director vows that no crunch will occur during development. This is a promise that the studio had previously promised and broke.
“As a game director, I am very pleased to announce that we are humbly working to ensure the success of the next big AAA witcher game!” The witcher Designer Jason Slammer I have written On Twitter yesterday (via GameSpot). “Do you think you can join the team? There are lots of roles open with the potential for remote work to discuss!” Someone quoted him and said, “Treat like a terrible crunch and a dog.” He said that he omitted the part about “being told”.Slam Responded: “Not on my watch.”
Some game companies are in a very public position Against the crunchIndustry terminology for seizures Extended overtime In development of the game, especially in preparation for new milestones or shipping of finished products. One of them is CDPR.this Reportedly Extensive crunch on The Witcher 3. A similarly vast open world RPG is under construction Cyberpunk 2077The company promised not to make overtime “mandatory”.
“”[W]We want to be more humane and treat people with respect, “said Marcin Iwiński, co-founder of CDPR. Said Kotaku May 2019.. “If they need to take a vacation, they can take a vacation. No one will frown when this is requested.”
read more: The terrifying world of video game crunch
That pledge Repeated in June 2019.. Then, in September 2020, the CDPR was updated, ordering a mandatory six-day working week. Until Cyberpunk 2077Release of..Even before that, some developers reported later 13 hours working day During the thickness of game production. Despite overtime, the game wasn’t ready yet when it was finally released, Especially on the console..The long-awaited function did not arrive Until last month..
Immediately after Cyberpunk 2077Release, Iwiński apologized to player in video update, And CDPR promised to limit the crunch again. “Avoiding crunches in all our future projects is one of our top priorities,” he wrote at the time. The language was ambitious. Srama’s commitment is a bit more decisive, but as a game director, he’s still ultimately at the mercy of CDPR executives and shareholders like everyone else in the company.
The real question is whether other game developers believe that CDPR has actually changed.yesterday’s The witcher 4 Like many big game bullies these days, the announcement was, above all, about attracting talent in a more competitive industry than ever before. The 2022 Game Developers Conference will be held in San Francisco this week after a two-year hiatus due to a pandemic, and CDPR is already using the new one. The witcher A game for recruitment.
“Look incredibly. Create the impossible,” he said. I read the leaflet.. It’s far more convincing than “ruining your personal life in exchange for your name appearing on your credits.” The Witcher 4.”